class Lettuce1 expands CucumberChunk;

#exec MESH IMPORT MESH=Lettuce1 ANIVFILE=MODELS\Lettuce1_a.3d DATAFILE=MODELS\Lettuce1_d.3d X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=Lettuce1 X=0 Y=0 Z=0
#exec MESH SEQUENCE MESH=Lettuce1 SEQ=All STARTFRAME=0 NUMFRAMES=1
#exec MESHMAP NEW MESHMAP=Lettuce1 MESH=Lettuce1
#exec MESHMAP SCALE MESHMAP=Lettuce1 X=0.04 Y=0.04 Z=0.08
#exec MESHMAP SETTEXTURE MESHMAP=Lettuce1 NUM=1 TEXTURE=SaladChunkT

defaultproperties
{
    Mesh=Lettuce1
    RotationRate=(Pitch=20000,Yaw=15000,Roll=20000),
}
